About This Game Play a tactical dungeon tournament board game adventure, and not have to clean it up afterwards. There really is nothing quite like The Living Dungeon.Up to 9 players can take part in a battle of wits, luck, and skulduggery. Survive other adventurers, monsters, and the dungeon itself through combat, agility or dungeon manipulation. Only the strongest, fastest and smartest survive.Each player has only 5 actions per turn. They then have only 2 fretful minutes to decide what to do with those 5 actions. Panic will set in. The possibilities and threats will become overwhelming. Your mind will freeze up! Your time is running out for you to complete your objective, but one wrong move could be fatal! There are just so many ways to die in The Living Dungeon.FeaturesLots to Do: a thirty hour story mode, 4 multiplayer modes including Assassination, Head Hunter, Random Assassination, and Escape mode. All of that and you only need one controller.Unique Gameplay: Mix Tactics, luck and wit to outplan and out manoeuvre your enemies. Kill them, or help them kill themselves.Replay Value: The board layouts are generated randomly, so with A.I. biases and dice involved, no two games will ever be the same.Drop In/Out Multiplayer: Oh no! Phone call in the middle of an epic game with 8 players! It’s ok. You can switch your character onto A.I. mode temporarily. You don’t have to stop the game.Double Style: Play the game in a nasty evil dungeon, or a friendlier board game in a tavern. Two visual stylings to suit your mood.Control The Dungeon: Your little sister came in and wants to join in right in the middle of an epic match. Why not let her take over the dungeon. That way you can bribe her to ensure your victory.That’s Enough: You don’t need any more bullet points because this is a totally different experience and great fun. It’s also quite pretty. 6d5b4406ea Title: The Living DungeonGenre: Adventure, Indie, Simulation, StrategyDeveloper:RadiationBurnPublisher:RadiationBurnRelease Date: 2 Nov, 2015 The Living Dungeon Activation Code [key Serial] I never used to be that much of a fan of turn-based strategy games, but in the last few years I've found myself getting quite heavily into a handful: Space Hulk, Space Hulk: Ascension, Warhammer Quest, and just these past few days, a surprising little gem called Skyhill. Now, anyone who's in any way, shape or form a thinking entity knows that games are a bit of a subjective thing, and sometimes you just dig something, and other times you just don't. I really, really dug the aforementioned games - just check out my playing hours on each if you need proof - but I just couldn't get into this one, I'm afraid. It's kinda complicated, kinda confusing, but more importantly than that - 'cause both of those things can be overcome, with time and patience - it's actually kinda BLAND. Never mind the dynamic-looking trailer. Sure, the graphics are generally nice enough, but on the whole the gameplay still feels a tad "clunky", the story and associated artwork in the cut scenes is "clunkier" still, and the voice acting is...well, actually, the voice acting itself isn't that bad, but the quality of the voice RECORDING (please tell me that was a cheap USB mike you used) does nothing to dilute the faintly "amateurish" nature of the whole endeavour. Now, none of this is to say that there isn't potential here, and I'll certainly give the game points for ambition and originality. But it all just left me feeling underawed and unenthused about delving any further than the fourth level. Is it a "bad" game? No, not as far as I can tell. Some of you may even love it. I didn't, and gave it nearly an hour of my precious life, and for now I'm putting the board back in its box and looking for other virtual "dice" to throw. In all fairness to the devs, I'm yet to try multiplayer, but in all fairness to myself, I rarely enjoy multiplayer anyway, and it's hardly the sort of game you could "jump into" with friends without each of you tutoring yourselves in the basics first, anyway. I actually feel faintly bad about giving this a thumbs-down - it's a borderline "fail" at worst, in my book - but I can't in all good conscience go thumbing up things which lost my interest in just a little over thirty minutes, can I now? Maybe I'll return to it one day, maybe I won't. One thing I'm confident in opining: The twenty dollar price-tag is certainly a tad ludicrous. If there IS an audience out there for this game, it's hardly liable to find it when such an "indie" game is being sold at such a non-"indie" price. My advice to anyone who thinks they still might be interested: Watch some walkthroughs, wait for the price to drop a little, and nab it in a sale. Then you won't have wasted TOO much moolah if you find it isn't to your liking. As it stands, a definite gamble...Verdict: 4.5\/10.. A really Good Game and the Devs are Real Nice Guys :) 10\/10. This could be fun. This has great basic ideas. But then you get to play it and it just is such a slow interface.Each turn you have to reposition the camera as the system does not remember your camera position. Each turn is giving you a pause screen. And that is per character. AI calculations for such a small board should not even be noticeable yet they take time and slow down the game flow. This could be great and if you do not mind a very slow pace it might be for you. It wasn't for me and I can not recommend it as is.. I recommend this game with reservations. It has some very cool things going for it. First off, if you are a fan of board games (like me) then this definitely scratches that particular itch, most of the time. There are a handful of levels in the story mode that are distinctively puzzles - that is to say, you don't really roll the dice or draw cards but rather attempt to play the dice and cards that you are are prescribed in the correct (and only correct) order to succeed the only way possible. These levels, for me, are the weakest part of the game. Yes, there is satisfaction from figuring out the solution - and you will have to figure it out, the game isn't big enough to be able to find any walkthroughs for - but the frustration begins to set in quickly when you realize that you want to play a tabletop board game, not a puzzle.Also, the RNG is often unfair. Now, let me clarify that I LOVE randomness in games. My favorite board games are Ameritrash style (Camp Grizzly, Fortune and Glory, Marvel Legendary, I could go on and on) and my favorite pen and paper RPGs are ones with random character generation (Heroes Unlimited, TMNT, well, anything old-school Palladium) so I am not at all one of those people who screams with rage every time he sees a game with RNG elements. However this game does sometimes take it a little far. Example: I was once tasked with killing two enemies who start out in the same room as each other on the opposite side of the map from me. After ten or so failed attempts I just happened to start the game with a Sentinel card in my hand. I placed a Sentinel in their room. Bam, two dead enemies in one round and I never had to leave my starting square. There were other times that the RNG had a similar sort of play against me. And as much as I love randomness, it is simply not fair to win or lose before you (or your opponent) even get to make a turn.Finally, the voice acting is tolerable, but the voice casting is atrocious. And if you don't know the difference, imagine if Bobcat Goldthwait had been cast as Groot. Sure, he could have said the lines, but it would have sounded ridiculous. I have the same problem here - Sajotir in particular just sounds silly.Now, I have bashed the game on three seperate criteria, but recognize that both the first and third issues only affect Single Player Story Mode, and frankly, board games like this are never as fun unless you're playing with friends. Also, both are small issues. I can overlook some bad voicing especially since you only hear the voices during the between-mission cutscenes. I can overlook some puzzle missions since they are not the majority. And while some will never get over the RNG issues, they were not enough to kill my entertainment completely.So, if you are a fan of board games and tactical games that require you to rethink strategies on the fly to deal with random elements, then this game is definitely worth picking up.. I had to change my review. First I wanted to say THIS DEV TEAM IS AWESOME!!!!.. I had some slight technical issues with the game and I felt the pricing was to high. I got a message from one of the devs by the name of zenorf, he explained to me a bit more on how the camera worked in the game.The game is no longer over priced. It use to be 19.99 now it's only 12.99, I think that's a great price for this game.When I play the game in Tavern mode there is some blur on the lower part of the screen which makes it hard to view your pieces and the game dice, I was told by zenorf he would look into a toggle for it, so we can turn it off or on. The camera controls gave me some problems at first, but that was do to my lack of understand all the controls for it, zenorf explained to me that a simple middle mouse click on my character zooms in on them, allowing me to move around the board much better. Zooming in on your character also makes the blur far less of a hassle.I highly recommend this game for anyone who loves board games, table top rpgs, working with friends or screwing them over for some laughs. It's a lot of fun playing online or offline with friends. If you're a solo player you can play that way too, so no matter how you like to play your tabletop the devs have a way for you to do it.The game itself is simple to learn but it can be a real test of strategy too. It's easily one of my favorite games right now.P.S. some Gamers are upset that the game didn't originally have online multiplayer, but that was never an issue with me. I knew the game was going to be local multiplayer cause it said so in the game description. I prefer local multiplayer to be honest.The devs added online multiplayer, so if you like that, that might be a reason for you to buy it.This game is worth a buy. I'm very happy with it.. I hate that I have to recommend or not recommend the game in these reviews. TLDR I recommend getting it when it goes on sale.Ok so there is a lot to like here, mostly in terms of story and art direction. The lizardman, Sajotir is an epic badass and characters like Meru are silly in an endearing, amusing way. The art direction and character design is cool and unique and it's well written. Unfortunately, it is saddled with such a threadbare game system that it just made me wish that these characters and this world was in a proper RPG. Like, this entire setup just freaking begs for a sick dungeon crawler and this is all I could think of while muddling through the game. And yes, I know this is a personal preference.But as it stands the system is...well, kinda janky? I'm not sure how to place it but it feels like a the first draft of a board game which ends up being a bizarre mixture of randomness and static which I can't quite make sense of. Also, I'm willing to forgive a lot in terms of graphics and physical presentation, but everything about the delivery is amaeturish. The actual voice acting is fine, but it seems to be low fidelity... like it was recorded on inexpensive hardware or encoded improperly. The animations are distractingly bad, especially when compared to the detailed 3d character models and it takes me out of the game. This is 2015 and you are asking 25 dollars for this game!! That kind of lack of quality in the implimentation does not cut it! If you didn't think you could pull off a full on 3D implimentation gracefully you should have gone 2D. There is nothing wrong with sprites or pixels, what we care about is that it's done in a quality way. A poorly done 3D game looks worse than a well done 2D one. Remember that.Bottom line is that I think that these devs should keep on doing what they are doing. They clearly have good ideas and I think with some more practice they will be able to impliment them. Hell, the art and presentation of the game was enough to make me pick it up! I'd recommend getting this game if it ever goes on sale for less than 10 dollars, (I think a 6.99 price point is about where I'd be most comfortable and not feel like anybody is being screwed).
The Living Dungeon Activation Code [key Serial]
lacminastosewohn
Updated: Mar 25, 2020
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